RenderTarget2DΒΆ
-
class
RenderTarget2D: Texture2D, System.IDisposable, Microsoft.Xna.Framework.Graphics.IRenderTarget -
readonly DepthFormat
DepthStencilFormat
-
readonly int
MultiSampleCount
-
readonly RenderTargetUsage
RenderTargetUsage
-
readonly bool
IsContentLost
-
public void
add_ContentLost(System.EventHandler<EventArgs> value) Parameters: - value (System.EventHandler<EventArgs>) –
-
public void
remove_ContentLost(System.EventHandler<EventArgs> value) Parameters: - value (System.EventHandler<EventArgs>) –
-
void
GraphicsDeviceResetting()
-
readonly DepthFormat