PresentIntervalΒΆ
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enum
PresentInterval: System.Enum, System.IComparable, System.IFormattable, System.IConvertible Defines how M:Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present updates the game window.
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PresentInterval
Default Equivalent to F:Microsoft.Xna.Framework.Graphics.PresentInterval.One.
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PresentInterval
One The driver waits for the vertical retrace period, before updating window client area. Present operations are not affected more frequently than the screen refresh rate.
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PresentInterval
Two The driver waits for the vertical retrace period, before updating window client area. Present operations are not affected more frequently than every second screen refresh.
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PresentInterval
Immediate The driver updates the window client area immediately. Present operations might be affected immediately. There is no limit for framerate.
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PresentInterval