PhysicsTargetΒΆ
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enum
PhysicsTarget: System.Enum, System.IComparable, System.IFormattable, System.IConvertible Indicates the target that the physics engine will synchronise to.
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PhysicsTarget
ComponentOwner Indicates that the physics system should synchronise position and rotation changes made by the physics engine against the component owner (usually the entity) that owns this component. When this option is selected, the position and rotation of the entity changes.
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PhysicsTarget
Component Indicates that the physics system should synchronise position and rotation changes made by the physics engine against the component itself. When this option is selected, the position and rotation of the component changes (in the Transform property of the component).
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PhysicsTarget