PhysicsCharacterControllerΒΆ
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class
PhysicsCharacterController
: Constraint, IConstraint, IDebugDrawable, System.IComparable<Constraint> A simple physics-based character controller.
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readonly JitterWorld
World
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JVector
TargetVelocity
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bool
TryJump
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RigidBody
BodyWalkingOn
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float
JumpVelocity
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float
Stiffness
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readonly bool
OnFloor
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public void
DebugDraw
(IDebugDrawer drawer) Parameters: - drawer (Jitter.IDebugDrawer) –
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public void
PrepareForIteration
(float timestep) Parameters: - timestep (float) –
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public void
Iterate
()
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readonly JitterWorld