Using assetsΒΆ
To use assets in-game, you need to inject IAssetManagerProvider
and call
GetAssetManager()
on it. This is covered in detail in the
Rendering textures walkthough, and as such is not covered
here.
To use assets in-game, you need to inject IAssetManagerProvider
and call
GetAssetManager()
on it. This is covered in detail in the
Rendering textures walkthough, and as such is not covered
here.