DefaultAudioHandleΒΆ
Warning
This documentation is for an implementation of a service. This class is not meant to be used directly; instead use the IAudioHandle service via dependency injection to access this functionality.
Information documented here may not be up to date.
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class
DefaultAudioHandle: System.Object, IAudioHandle The default implementation of T:Protogame.IAudioHandle.
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float
Volume
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readonly bool
IsPlaying
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public void
Loop()
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public void
Pause()
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public void
Play()
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public void
Stop(bool immediate) Parameters: - immediate (bool) –
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float