IAudioHandleΒΆ
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interface
IAudioHandle An interface which represents an instance of an audio asset.
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float
Volume The volume of the audio instance.
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readonly bool
IsPlaying Whether the audio instance is still playing. When this is false, the audio instance has finished playing.
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void
Loop() Plays this audio instance in a loop.
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void
Pause() Pauses playback of this audio instance.
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void
Play() Starts playing or resumes this audio instance once (not looped).
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void
Stop(bool immediate) Stops playback of this audio instance, resetting the playback position to the start of the audio instance.
Parameters: - immediate (bool) – Wehether to stop the sound immediately.
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float